CS2 Nuke Callouts

Nuke is one of CS2’s most complex maps, featuring multi-level areas and unique angles. Without proper callout knowledge, communicating enemy positions becomes a challenge. Here’s a detailed guide to all Nuke callouts to help you coordinate better with your team.

Nuke Callouts

  • B Site: One of the areas where Terrorists must plant the bomb.
  • Ramp: The sloping area in the furthest section of the map that leads down toward B Site.
  • Dark: The area toward the bottom left from the Ramp toward B Site.
  • Window: A small room right in front of Dark toward the left that players can enter by breaking a glass window.
  • Double/Doors: A small cubby right after the Window room with orange double doors toward your right leading to B Site.
  • Blue Box: A big blue box in B Site’s plant area next to Double.
  • Vent: A vent system behind the B Site that connects it with the A Site. It has a ladder that players can use to go up or down. The Vent also goes to the Double/Doors area.
  • Back Vents: The corridor behind B Site with direct access to one of the entrances to Vent.
  • Secret: A path going down from the room next to the Garage toward Back Vents.
  • Decon/Single: The opposite area from Secret. This room has a single orange door connecting the Back Vents area to the B Site.
  • T Spawn: Spawn location for Terrorists.
  • Silo: A large cylindrical structure located toward the rightmost path from T Spawn.
  • Red: Big red container right next to Silo.
  • Garage: Large building toward the left of CT Spawn.
  • Outside/Yard: It’s the outdoor space that connects the Garage entrance, Silo, and Red.
  • Yard Boxes: A couple of different-sized square and rectangular containers in the Yard right next to the Silo.
  • T Roof/Roof: A roof area directly in front of T Spawn. Players access this area using a ladder.
  • A Site: An area where Terrorists must plant the bomb.
  • Blue Box: The blue box in A Site.
  • Lobby/Fork: The large room closest to T Spawn.
  • Squeaky: The room toward the right of the Lobby beside Silo. It connects to A Site through a single orange squeaky door.
  • Radio: Room toward the left of the Lobby opposite Squeaky.
  • Trophy: A room with trophies connecting the top Ramp area with the Radio room.
  • Boost: Boxes in the corner in the top Ramp area.
  • Big Box: Located in the top Ramp area.
  • Headshot: A red box in the furthest corner of Ramp, opposite Big Box.
  • Sandbags: Area directly in front of the Lobby with a ladder going toward the Roof.
  • Hut: A small room connecting Sandbags to A Site.
  • Tetris: Containers outside Hut players can use to get on top of Hut.
  • CT Spawn: Spawn area for Counter-Terrorists.
  • CT Red: A red box close to CT Spawn toward the left.
  • Heaven: Area right in front of T Spawn accessed by climbing a ladder. This area gives a clear view of A Site.
  • Rafters: The elevated platform running across the backside wall of A site. It connects with Heaven.
  • Hell: Area right under Heaven.
  • Lockers: The room toward the very left of Hell.
  • Main: The first room players enter when they go from Yard to the A Site.

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Conclusion

CS2 Nuke Callouts Guide

Nuke can be a confusing map for some. However, you get the hang of it once you play on it for a couple of matches. Go through all the callouts listed above so you have a better idea of the map’s locations and can give accurate callouts to your teammates.

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