Nuke is one of CS2’s most complex maps, featuring multi-level areas and unique angles. Without proper callout knowledge, communicating enemy positions becomes a challenge. Here’s a detailed guide to all Nuke callouts to help you coordinate better with your team.
- B Site: One of the areas where Terrorists must plant the bomb.
- Ramp: The sloping area in the furthest section of the map that leads down toward B Site.
- Dark: The area toward the bottom left from the Ramp toward B Site.
- Window: A small room right in front of Dark toward the left that players can enter by breaking a glass window.
- Double/Doors: A small cubby right after the Window room with orange double doors toward your right leading to B Site.
- Blue Box: A big blue box in B Site’s plant area next to Double.
- Vent: A vent system behind the B Site that connects it with the A Site. It has a ladder that players can use to go up or down. The Vent also goes to the Double/Doors area.
- Back Vents: The corridor behind B Site with direct access to one of the entrances to Vent.
- Secret: A path going down from the room next to the Garage toward Back Vents.
- Decon/Single: The opposite area from Secret. This room has a single orange door connecting the Back Vents area to the B Site.
- T Spawn: Spawn location for Terrorists.
- Silo: A large cylindrical structure located toward the rightmost path from T Spawn.
- Red: Big red container right next to Silo.
- Garage: Large building toward the left of CT Spawn.
- Outside/Yard: It’s the outdoor space that connects the Garage entrance, Silo, and Red.
- Yard Boxes: A couple of different-sized square and rectangular containers in the Yard right next to the Silo.
- T Roof/Roof: A roof area directly in front of T Spawn. Players access this area using a ladder.
- A Site: An area where Terrorists must plant the bomb.
- Blue Box: The blue box in A Site.
- Lobby/Fork: The large room closest to T Spawn.
- Squeaky: The room toward the right of the Lobby beside Silo. It connects to A Site through a single orange squeaky door.
- Radio: Room toward the left of the Lobby opposite Squeaky.
- Trophy: A room with trophies connecting the top Ramp area with the Radio room.
- Boost: Boxes in the corner in the top Ramp area.
- Big Box: Located in the top Ramp area.
- Headshot: A red box in the furthest corner of Ramp, opposite Big Box.
- Sandbags: Area directly in front of the Lobby with a ladder going toward the Roof.
- Hut: A small room connecting Sandbags to A Site.
- Tetris: Containers outside Hut players can use to get on top of Hut.
- CT Spawn: Spawn area for Counter-Terrorists.
- CT Red: A red box close to CT Spawn toward the left.
- Heaven: Area right in front of T Spawn accessed by climbing a ladder. This area gives a clear view of A Site.
- Rafters: The elevated platform running across the backside wall of A site. It connects with Heaven.
- Hell: Area right under Heaven.
- Lockers: The room toward the very left of Hell.
- Main: The first room players enter when they go from Yard to the A Site.
Conclusion
Nuke can be a confusing map for some. However, you get the hang of it once you play on it for a couple of matches. Go through all the callouts listed above so you have a better idea of the map’s locations and can give accurate callouts to your teammates.
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