The Office is probably one of the least-played maps in CS2. However, you might eventually have to play on it, and it’s a good idea to know all the callouts for it. To help you with that, here is a complete CS2 Office callouts guide.
- CT Spawn: It is the spawn location for the Counter-Terrorists.
- Van: The big van in the CT Spawn area.
- Rescue Dumpster: The big green trash container in the Rescue area.
- Garage: A garage in front of the CT Spawn area.
- Garage Yard: The open space connecting with the Garage entrance.
- Garage Dumpster: A blue trash container filled with snow in the Grage Yard.
- Garage Windows: A set of six breakable glass windows leading to an in-door area from the Garage Yard.
- Garage Stairs: Right-angled stairs leading to the hostage area from the Garage.
- Tuck: A hiding spot toward the right of Garage Windows.
- Elevators: The corridor toward the left of the Garage Stairs exit with two out-of-order elevators.
- Cross: The corridor in front of the elevator area, opposite the Garage Windows.
- Mid: The curved corridor directly in front of the Cross area.
- Paper: A room filled with printing paper toward the right of Cross.
- Kitchen: A Kitchen connected with the Paper room.
- Greed: Greed refers to the wall in the Kitchen directly to the right after the Paper room exit with a poster with the word “Greed” written on it.
- Cooler: The area inside the Kitchen with the water dispenser.
- Projector: The large area with the projector right after the Kitchen area.
- CT Books: It’s the corner of the Projector room with a large bookshelf closest to the CT Spawn area.
- Light: The area of the Projector room with the light on.
- Dark: The area of the Projector room with the lights off.
- Clock Wall: A wall in the Projector room with a large clock.
- Back Wall: The furthest wall in the Projector room, behind the table.
- T Books: The corner in the Projector room with another large bookshelf opposite the CT Books area.
- Doorway: The doorway that connects the Mid area to the Projector room.
- Connector: A right-angled corridor leading to T Spawn from Mid.
- Conn Cabs/Connector Cabinets: A set of file cabinets before entering Connector.
- Fish Bowl: An office area with several computers on two sides, connecting the T Spawn area with the Doorway area.
- T Spawn: The area of the map where the terrorists spawn.
- Couch: A couch in the T Spawn area.
- Corner: The furthest corner in the room of the T Spawn area.
- Plant Side: The area in the corridor next to the T Spawn area with a giant potted plant.
- Side Hall: The corridor right next to the T Spawn area with the giant plant.
- Long Hall: It’s the long corridor directly after the Side Hall toward its left.
- Vending: A small area players can use for cover inside the Long Hall area. It has two vending machines in it.
- Front Hall: Another corridor toward the left of Long Hall.
- Bathroom: The area with bathrooms directly in front of the Long Hall.
- Drinking Fountain: It refers to a drinking fountain opposite the elevator area.
- Main Hall: The large corridor connecting the Bathroom, Elevators, and Front Hall.
- Soda Machine: The corridor connecting the Front Hall with the Main Hall. It also has a tipped-over Soda Machine.
- Front Stairs: The Stairs that lead to Main Hall from the CT Spawn area.
- Front Office: The large office area connected with the Front Hall.
- Front Yard: The largest open area on the map, connecting CT Spawn to the Front Office and Main Hall.
- Long Snipe: An indoor area behind the Front Yard where CTs play as snipers.
- Long Snipe Hideout: The small room leading to the Long Snipe area.
- Snowman: An open area behind Front Yard with a snowman.
- Short Snipe: An in-door area with a direct line of sight to the Front Office area.
- Short Snipe Stairs: The set of stairs that lead to the Short Snipe area.
Conclusion
It might take some time to learn all those callouts since Office is a fairly complicated map with a ton of different areas. However, if you keep practicing, you’ll eventually memorize all callouts for CS2 Office.
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