Cache is one of the most iconic maps in CS2, known for its fast-paced gameplay and tactical opportunities. If you’re struggling to communicate effectively with your team, it might be time to learn all the key callouts. Here’s a complete guide to Cache callouts to improve your coordination and map awareness.
- Mid / Middle: It’s the area within the center of the Map.
- T Spawn: Spawn location for Terrorists.
- Garage: A large garage area directly in front of T Spawn.
- Red: A red container in the Garage.
- Dumpster: A room opposite Red connecting the Garage to a path toward B Site.
- B Halls: The room directly in front of the Dumpster opposite the Garage with a direct route from T Spawn.
- Sun Room: A room with the sun painted on one wall connecting B Halls.
- Flash Window: A window where players can throw grenades into B Site from the Sun Room.
- B Main: The room Terrorists enter directly before entering B Site.
- B Main Boxes: A set of boxes inside B Main.
- Checkers: An indoor area near B Site with a checkered pattern on the floor.
- Back Checkers: The area behind boxes in the Checkers room.
- Vents: A vent system connecting the Mid and Checkers.
- B Site: The second plant site for Terrorists.
- B Default: The common planting spot in B site with a clear view from Checkers and B Main.
- B Ramp: The slope leading up to B Site’s plant area.
- Pit: A sudden dip near B Ramp.
- T Truck: A truck directly toward the right of A Spawn leading to A Long.
- A Long: It’s the path directly toward the right of T Spawn leading to A Site.
- Lockers: It is a tiny area with storage lockers with a clear view of A Site.
- A Main: It’s the large area directly in front of A Site connected with A Long through the Lockers area.
- Squeaky: A room near A Site with a squeaky door.
- Boost: An area where players can boost each other to get a view of Mid.
- Cubby: Located toward the right from the Garage exit below Boost.
- NBK / Fence / Close Right: A corner in A Site near Squeaky, dubbed NBK to commemorate the pro player, NBK, for the exceptional gameplay he showed at this spot.
- A Site: The zone where the Terrorists must plant the bomb.
- Shroud: A bunch of boxes towards the very right of A Main exit.
- Quad: The stack of four boxes at the back of the plant area in A Site near NBK.
- A Default: The common place where Terrorists plant the bomb in A Site. It has a clear view from A Main.
- Forklift: The area around the forklift on A Site.
- Balcony: An elevated metal platform directly above Forklift with a clear view of A Site.
- CT Spawn: The spawn location for Counter-Terrorists.
- CT Halls: The large area directly outside CT Spawn.
- Connector: The indoor area leading to Mid from CT Halls.
- Truck: A big truck in the CT Halls area.
- Hell: The portion of CT Halls leading to B Site.
- Tree: A tree inside the Hell area.
- Heaven: The elevated wooden ramp with a view of B Site.
- Blue: Area under Heaven.
- Rafters: Elevated metal platform near Heaven.
- Close Left: The leftmost hiding spot directly after entering B Site from Hell.
- Highway: The path going to Mid from A Site.
- White Box: A white box between Mid and Highway.
- Mid Roof: An elevated area players can climb to get access to the Vent entrance from Mid.
- Sand Bags: A stack of sandbags near the “Mid Roof” toward the Connector.
- Headshot: The dipped area behind B Site from where only the heads of players are visible.
Conclusion
The next time you play on Cache, keep this guide open as a cheat sheet. While you won’t be able to instantly look at it when you need to give a callout to your teammates, you can take a gander after each round to see what callout you were having trouble with. After some practice, you’ll have all the callouts at your fingertips.
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