Dust 2 is often the first map players experience in Counter-Strike, thanks to its balanced layout and simple design. Learning callouts for this iconic map helps improve teamwork and communication. Here’s a guide to all Dust 2 callouts to help you learn them quickly.
- T Spawn: Where the Terrorists spawn each round.
- T Plat: Large elevated space toward the left of T Spawn.
- Outside Tunnels: Big area between the entrance to Tunnels for Terrorists and T Plat.
- Upper Tunnels: Upper part of Tunnels.
- Lower Tunnels: Lower part of Tunnels.
- Dog/Close: Left corner right after Tunnel exit for Terrorists toward B site.
- Fence: Wall right next to Dog/Close.
- B Plat: Slightly elevated platform in B Site near the planting area.
- Back Plat: Hiding spot in the furthest corner of B Plat.
- B Car: Callout used for enemies behind the car in B site.
- Closet: Cubby/corner behind Car.
- Big Box: Big box in the center of B Site.
- B Default: Main section of the planting area in B site.
- Double Stack: Two boxes on the plant area for B Site.
- Back Site: Back section of the plant area in B site.
- Window: Counter-Terrorist entrance to B Site accessed by jumping over boxes.
- Scaffolding: Building materials outside B Site.
- B Doors: B Site entrance nearest to CT Spawn.
- B Boxes: Boxes directly outside B Doors.
- CT Mid: Open area outside B Site connected with Window and B Doors.
- CT Spawn: Where the Counter-Terrorists spawn each round.
- Mid Doors: Two large doors nearest to CT Spawn.
- Mid: Corridor-like area connecting B doors and Lower Tunnel entrance.
- Xbox: Big box in Mid that players can jump on to reach Cat.
- Palm: The wooden electric pole at the top of Mid.
- Green: Small section opposite to Palm near Suicide.
- Top Mid: Open area at the top of Mid.
- Suicide: The dangerous straight path between Top Mid and T Spawn.
- Long Doors: The two sets of doors leading to the longest path Terrorists take toward A.
- Outside Long: Area right outside of Long Doors near T Spawn.
- Blue: Big blue trash container the Terrorists see while exiting Long Doors.
- Pit: Slope opposite to Blue.
- Side Pit: Area between Long Doors and Pit.
- Pit Plat: Platform near Pit. Players can see A Site from here.
- A Long: Long open area directly in front of Pit leading toward A Site.
- A Car: Terrorists can see this car on their right as they go to A Site from A Long.
- A Ramp: Slope from A Long towards A Site.
- Barrels: A few barrels right above A Ramp.
- Goose: The wall toward the left above A Ramp with a goose spray painted.
- A Cross: The section connecting A Ramp with A Long, also visible from CT Spawn.
- CT Ramp: Slope leading to CT spawn from A Cross.
- A Default Plant: Plant area at A Site visible from A Long and A Short.
- A Safe Plant: Plant area at A Site hidden from A Long and A Short.
- A Platform: Large elevated platform at A Site.
- Elevator: Two boxes right outside CT Spawn players can jump on to reach A Plat.
- A Ninja: Hiding spot on A Plat only visible from A short.
- A Short: The area connecting A Plat right above CT Spawn.
- Stairs: Stairs leading A Short.
- Cat: The section right before Stairs.
- Catwalk: The elevated path alongside Mid between Palm and Cat.
Conclusion
Sometimes, to keep callouts brief, players might exclude the site name, like saying “behind Car” instead of “behind B Car.” Carefully go through all callouts above so you know exactly what your teammates are referring to in CS2 matches on Dust 2.
x