Post plants on A site can be tough with so many angles to defend. Staying calm and using positions wisely gives your team the best chance. This lesson explains how Ts can hold after the bomb is down.
Playing the A Site Post Plant on Dust 2
After planting, spread into positions that cover short, long, and site. Avoid grouping up in the same spot- if one player is caught, the whole hold can collapse. Use crossfires and distance to make trades easier and keep CTs under pressure.
Utility is your biggest advantage in post plants. Smokes can block vision from long or short, while molotovs and flashes can delay a push. Don’t throw everything right away- time it so the CTs are forced to fight through utility as they attempt the retake.
Good communication ties it all together. Call where the bomb is planted, if you see CTs setting up utility, or if you hear the defuse starting. Clear info lets everyone react at the same time and keep the site locked down until the round ends.
Conclusion
Holding A site after the plant is about spacing, utility, and solid calls. Work on these habits and you’ll close out more rounds.