B site on Inferno is one of the most commonly hit areas by Ts, especially in early rounds. As a CT, holding B requires strong utility usage, coordination with your teammate, and the ability to delay or deny rushes under pressure. In this short lesson, we’ll break down how to hold B effectively and stay alive long enough for rotations to arrive.
How to Delay, Anchor, and Support Properly on Inferno B Site
The most important part of holding B is your early utility. Molotovs to stop rushes, HE grenades to damage fast entries, and smokes to slow down pushes all buy time and keep Ts guessing. Start the round with a deep molly or nade towards Banana, followed by a delayed smoke. This staggers their timing and forces them to commit more utility early.
Positioning matters just as much. One player should anchor site from New Box, Triple, or First Oranges, while the second player plays closer to Banana or CT, ready to rotate or support with flashes. If you’re both playing site, use crossfires — one baits, the other trades. Communication is key: if one player falls early, the second must either delay or fall back smartly.
Many teams overcommit or underrotate too early. The trick is to hold steady until you see real pressure. Don’t panic when you hear Banana utility — wait for presence, then react. A smart B hold isn’t about taking fights early — it’s about using utility, delaying timing, and locking the site down with teamwork.
Conclusion
Rewatch the video and pay attention to the small decisions: smoke timing, flash support, and where you fall back to. A well-timed hold on B can shut down an entire round and break the enemy’s momentum.