Dust 2 often puts CTs in situations where they must hold space alone. A good solo play can slow down Ts, gather information, or create an early advantage. This lesson explains how to make those moments count.
Solo Plays on Dust 2 as CT

Pick your timing carefully. Solo plays should come from calm decisions, not random swings. Wait for the moment when Ts are distracted, delayed, or showing clear pressure elsewhere.
Use utility to support the play. A well-timed flash or molotov can buy space, force Ts back, or let you take a safer peek. Even small bits of utility can turn a risky move into a strong one.
Stay vocal even when playing alone. Call what you see, when you take a fight, and when you fall back. Clear info gives your team time to rotate or hold their ground, turning a solo action into team value.
Conclusion
Retaking A on Overpass is about teamwork, utility, and patience. With proper coordination, even tough post-plant setups can be broken.