Playing default on Ancient gives Ts control over the round. It lets the team gather info, stop CT aggression, and decide when to hit a site. This lesson explains how to run a balanced default on this map.
Playing Default on Ancient as T

Start by holding key areas early. Keep control of mid, main, and A halls to prevent CTs from pushing for information. Losing map control too fast limits your options later.
Use utility to take space safely. Smokes and flashes help clear dangerous spots and make CTs think twice before peeking. Stay patient and trade if they push.
Once control is set, use communication to plan the finish. Small bits of info- like CT rotations or utility- can help decide whether to end on A, B, or even fake a hit before rotating.
Conclusion
Playing default on Ancient is about patience, information, and teamwork. Done right, it gives Ts control and keeps CTs guessing every round.