Our coaches share their best CS2 plays, strategies, and advanced tips to help you understand the game on a deeper level. These CS2 lessons are absolutely free to access.
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AWPing on Inferno CT side is not easy. The map has tight angles, limited long-range duels, and Ts can pressure
Dust 2 has always been a T-sided map, which means CT defense needs to be sharp, disciplined, and reactive. Holding
When Ts take mid control on Inferno, CTs lose critical map space and rotation freedom. That’s why learning how to
Eco rounds as CT on Dust 2 aren’t just throwaways. With smart plays and good positioning, you can still do
Retaking B car control on Inferno is a critical part of CT-side defense. If Ts get control of Banana early
Eco rounds can feel hopeless if you play them like full buys. On Dust 2, the key to winning eco
The A site on Inferno is one of the hardest to crack if CTs set up properly. That’s why running
Mid control on Dust 2 is one of the most important parts of T-side map play. Owning mid lets you
Controlling A apartments on Inferno is a key part of T-side map play. If you get apps control early, you
The AWP is one of the most impactful weapons on Dust 2, especially on CT side where long sightlines give
The A split on Inferno is a classic T-side play that puts pressure on CTs from multiple sides. When executed
A Short on Dust 2 is one of the most common T-side attack paths, and if CTs lose control, the
Mid control on Inferno is a core part of T-side map play. Owning mid allows you to pressure both A
Holding B site on Dust 2 is one of the toughest roles on the map. It’s a tight space with
Mid control on Inferno is usually seen as a T-side playground- but smart CT aggression can break their plans and
Rushing B on Dust 2 is a classic move- especially on eco or force buy rounds where you want to
Controlling Banana on Inferno as T is one of the most important parts of early-round success. With recent updates affecting
The pistol round can shape the economy and pace of the entire half. On CT side of Dust 2, it’s
B site on Inferno is one of the most commonly hit areas by Ts, especially in early rounds. As a
Rifles are the core of every serious CS2 match. Whether you’re anchoring a site or leading an entry, clean aim
The first round of each half can define the early economy and set the tone for the match. On Dust
Banana has always been one of the most important zones on Inferno, and recent updates have made it even more
Playing aggressive on Dust 2 as CT side isn’t just about pushing blindly- it’s about timing, risk management, and creating
Executing B site on Dust 2 is all about speed, coordination, and clean utility. It’s one of the tightest sites
Your spawn on T side sets the tempo for the round. On Dust 2, each spawn gives different timing advantages
Your starting spawn on Dust 2 as CT can shape the entire round before it even begins. Certain spawns open
Outside is the largest and most open area on Nuke, and it’s also one of the most important. Ts use
Mid control on Ancient is a constant fight for map dominance. If you give it up too easily, Ts can
Holding A Long on Dust 2 is one of the most critical parts of CT-side success. It’s a common area
To make it easier to navigate, we’ve organized all CS2 lessons by map. Whether you’re trying to improve site holds, executes, or rotations, you can now jump straight into the content that fits the map you’re playing. Each section focuses on practical, situation-based tips you can apply in your matches.
We currently cover lessons across all active maps: Ancient, Anubis, Dust 2, Inferno, Mirage, Nuke, and Train. Just scroll down to find your preferred map and explore focused breakdowns on CT setups, T executes, mid control, retakes, and more.
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