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Dealing with an AWP on Mirage can slow down your entire T side if you don’t adjust. Knowing how to
A simple B execute on Mirage works when everyone is in sync and the team uses utility together. Playing into
AWPing on Mirage as CT is all about picking the right spots and making smart rotations. The AWP can control
Connector is one of the most important spots for CTs on Mirage. Holding it well can stop T side pushes
Solid CT defense on Mirage can decide the outcome of close games. Knowing how to play together and cover each
T spawns on Mirage set the pace for each round. Knowing who can reach spots first helps your team get
CT spawns can shape the way your team starts each round on Mirage. Using them well helps you reach important
A good A Apartments execute can break open tight CT defenses on Inferno. The right timing and utility are what
Getting the first kill on Banana as a CT on Inferno helps your team a lot. Early kills mean more
On A site Inferno, solid support can make the difference between a good hold and losing control. Every bit of
Retaking A site from Middle and Apartments as CT on Inferno demands strong timing, utility, and coordination. Approaching from these
Retaking B site on Inferno as CT is always a challenge, especially if Ts are set up with good post-plant
Winning the pistol round as CT on Inferno can set the tone for your team’s half. The right strategy makes
Retaking A site on Inferno from CT spawn is a tough task. You need smart utility, good timing, and a
Inferno rewards smart, adaptable defense. Whether you’re holding A or B, it’s not about guessing the right site every time-
T-side spawns can shape the entire round. Getting to key spots first often means landing free map control or punishing
Your CT spawn can completely change how you start the round. On Inferno, reacting properly to your spawn helps you
Holding A site on Mirage as CT is all about delaying T executes, using utility early, and playing safe positions
Holding B site on Mirage as CT requires patience, good utility usage, and playing off your teammate’s support. Since B
Playing aggressive mid control on Mirage as CT can disrupt T-side plans early and give your team valuable map control.
Rushing A on Mirage during eco or force buy rounds can catch CTs off-guard if done correctly. The site favors
Rushing B on Mirage during eco or force buy rounds can give your team a real chance to break the
A B split on Mirage is a strong strategy to break into the site from both Mid and Apartments. When
An A split on Mirage is a classic T-side strategy that pressures the site from both Mid and A. When
A basic A execute on Mirage is a go-to strategy for T sides. With clean utility and timing, even simple
CT defense on Nuke is all about controlling space and reacting smartly to early T plays. Since Nuke allows Ts
Taking mid control on Mirage is a core part of T-side gameplay. Owning mid gives your team options to split
Taking outside control on Nuke is one of the most important parts of T-side map play. Owning this space opens
Pistol rounds on Inferno as T can swing the momentum early if played right. The map offers strong close-range areas
Winning the pistol round as CT on Nuke gives your team early momentum and puts your economy in a strong
Running a basic B execute on Inferno is a reliable way to challenge CT defenses. When done with clean utility
Winning the pistol round on Nuke as T can set the tone for the half. Since Nuke favors CT side,
Rushing A on Inferno as T during eco or force buy rounds can give your team a real shot at
Your T spawn on Nuke can dictate how you approach the early round. Certain spawns allow you to reach outside
Rushing B on Inferno can be one of the most effective plays during eco or force buy rounds. The close-range
Your CT spawn on Nuke can decide early-round options before the action even begins. Depending on where you spawn, you
AWPing on Inferno CT side is not easy. The map has tight angles, limited long-range duels, and Ts can pressure
Dust 2 has always been a T-sided map, which means CT defense needs to be sharp, disciplined, and reactive. Holding
When Ts take mid control on Inferno, CTs lose critical map space and rotation freedom. That’s why learning how to
Eco rounds as CT on Dust 2 aren’t just throwaways. With smart plays and good positioning, you can still do
Retaking B car control on Inferno is a critical part of CT-side defense. If Ts get control of Banana early
Eco rounds can feel hopeless if you play them like full buys. On Dust 2, the key to winning eco
The A site on Inferno is one of the hardest to crack if CTs set up properly. That’s why running
Mid control on Dust 2 is one of the most important parts of T-side map play. Owning mid lets you
Controlling A apartments on Inferno is a key part of T-side map play. If you get apps control early, you
The AWP is one of the most impactful weapons on Dust 2, especially on CT side where long sightlines give
The A split on Inferno is a classic T-side play that puts pressure on CTs from multiple sides. When executed
A Short on Dust 2 is one of the most common T-side attack paths, and if CTs lose control, the
Mid control on Inferno is a core part of T-side map play. Owning mid allows you to pressure both A
Holding B site on Dust 2 is one of the toughest roles on the map. It’s a tight space with
Mid control on Inferno is usually seen as a T-side playground- but smart CT aggression can break their plans and
Rushing B on Dust 2 is a classic move- especially on eco or force buy rounds where you want to
Controlling Banana on Inferno as T is one of the most important parts of early-round success. With recent updates affecting
The pistol round can shape the economy and pace of the entire half. On CT side of Dust 2, it’s
B site on Inferno is one of the most commonly hit areas by Ts, especially in early rounds. As a
Rifles are the core of every serious CS2 match. Whether you’re anchoring a site or leading an entry, clean aim
The first round of each half can define the early economy and set the tone for the match. On Dust
Banana has always been one of the most important zones on Inferno, and recent updates have made it even more
Playing aggressive on Dust 2 as CT side isn’t just about pushing blindly- it’s about timing, risk management, and creating
Executing B site on Dust 2 is all about speed, coordination, and clean utility. It’s one of the tightest sites
To make it easier to navigate, we’ve organized all CS2 lessons by map. Whether you’re trying to improve site holds, executes, or rotations, you can now jump straight into the content that fits the map you’re playing. Each section focuses on practical, situation-based tips you can apply in your matches.
We currently cover lessons across all active maps: Ancient, Dust 2, Inferno, Mirage, Nuke, Train and Overpass. Just scroll down to find your preferred map and explore focused breakdowns on CT setups, T executes, mid control, retakes, and more.
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